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What is the Difference Between AR and VR?
September 28, 2018
Check out our infographic showing the difference between AR and VR
Find out the difference between augmented reality (AR) and virtual reality (VR), how these advanced technologies are being used in reality today across multiple industries, and how the projected value of these technologies will shape the future of human computer interaction and virtual gaming.
Rising demand for AR and VR
By 2020, the combined market size of augmented reality (AR) and virtual reality (VR) is expected to reach $150 billion. It is predicted that there will be 216 million AR and VR gamers by 2025.
Both AR and VR are used in a wide range of fields, including:
- Real Estate
Augmented reality vs virtual reality
- Augmented Reality (AR) blends virtual reality and real life
- AR is 25% virtual, 75% real
- AR partially immerses the user into the action
- AR overlays graphics and animation on top of real-world environments
- AR allows you to see the world around you
- 2020 projected revenue share for AR: $120 billion
- Requires use of apps for smartphones and tablets
- AR requires upwards of 100 Mbps bandwidth
- Virtual Reality (VR) creates a virtual world for users to interact with
- VR is 75% virtual, 25% real
- VR fully immerses the user into the action
- VR brings users into a simulated reality by stimulating both sight and hearing
- With VR, you cannot see the world around you
- 2020 projected revenue share for VR: $30 billion
- Typically requires use of specialized VR equipment
- A 720p VR video stream requires at least a 50 Mbps connection
Learn more about augmented reality (AR) and virtual reality (VR), and how these technologies are constantly evolving on HP® Tech Takes.
- Noobie; AR vs VR
- VentureBeat; The Bandwidth Problem: 5 Issues the VR Industry Must Resolve
- ARPost; Key Statistics for the Virtual and Augmented Reality Industry in 2018
- NewGenApps; 6 VR and AR Statistics Shaping the Future of Augmented Reality with Data
- Mushroom Networks; Bandwidth Requirements for Virtual Reality (VR) and Augmented Reality (AR)